News
Foxtrot X-Ray Supports BattleBots Team MAGNITUDE
Foxtrot X-Ray created an all-CG promo for Magnitude and their state of the art BattleBot, seeing an opportunity to incorporate our Cinema 4D to Unreal Engine pipeline to quickly iterate the spot.
Foxtrot X-Ray adds Unreal Engine to VFX pipeline on Dead Man’s Hand
Foxtrot X-Ray created 30 VFX shots for director Brian Skiba’s film adaptation of the Western graphic novel Dead Man’s Hand, including creating a mystical cave environment containing a massive golden stalactite. In the early stages of the project, VFX Supervisor Paul DeNigris and VFX Producer Jai Sathyan decided that this would be a great beta test for incorporating Unreal Engine into Foxtrot X-Ray’s pipeline.