Latest News and Updates from Foxtrot X-Ray

animation, CGI, Unreal Engine Paul DeNigris animation, CGI, Unreal Engine Paul DeNigris

Foxtrot X-Ray Ferrari Promo - Top Gear Style

Here's our version of one of Top Gear's great car segments, using a Ferrari F12 Berlinetta and created entirely in Unreal Engine and Cinema 4D. Additional tools used were MadGoat Studios' Cinematic Car Rig in Unreal, Redshift for the C4D renders, a very light Nuke pass for some optical effects, and DaVinci Resolve for the edit and final color.

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animation, festivals, CGI, Unreal Engine, motion design Paul DeNigris animation, festivals, CGI, Unreal Engine, motion design Paul DeNigris

‘Barbenheimer’ - Making the 2024 Phoenix Film Festival Opener

As we’ve done for the last several years, this year Foxtrot X-Ray continued its support of the Phoenix Film Festival by again creating an animated opening bumper to kick off every screening at the festival. This year’s theme was a play on the “Barbenheimer” phenomenon, putting the festival’s “Camerahead” mascot into a world inspired by the 2023 hit movies Barbie and Oppenheimer.

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CGI, features, Unreal Engine, visual effects, tech Paul DeNigris CGI, features, Unreal Engine, visual effects, tech Paul DeNigris

Foxtrot X-Ray adds Unreal Engine to VFX pipeline on Dead Man’s Hand

Foxtrot X-Ray created 30 VFX shots for director Brian Skiba’s film adaptation of the Western graphic novel Dead Man’s Hand, including creating a mystical cave environment containing a massive golden stalactite. In the early stages of the project, VFX Supervisor Paul DeNigris and VFX Producer Jai Sathyan decided that this would be a great beta test for incorporating Unreal Engine into Foxtrot X-Ray’s pipeline.

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